I got a massive blast of nostalgia this weekend when I discovered that that one of the old Dizzy games has been released on the iPhone. It brought me back to the glory days of the C64, the puzzle platformers and the massive walkthroughs in Commodore Format and Zzap64. I used to buy both of these religiously while I was in secondary and I was always in awe of the people that sat down and hand drew maps as guides to games.
So in the spirit of these, I present you with a walkthrough for ‘Dizzy – Prince of the Yolkfolk’.
One assumption before we start – whenever you come across a star or a cherry (there are 20), pick it up.
Pick up the bucket of water, the match and the leaves. Move to the door and drop the leaves then, the match and lastly the bucket.
Move left until you meet the troll. Pick up the pick axe. Go back the way you came and jump up onto the first platform then across to the next platform and finally across to the bard.
Continue right, ignoring the rolled up carpet and pick up the fluffle cage (the crate). Continue past the lion until you come to the tunnel. Use the pick axe on the rock and enter the cave. Follow the cave, pick up the gold nugget and exit.
Going left again, continue on until you meet the Grim Reaper. Give him the gold nugget. Keep on going left ignoring the MP3 player until you meet the Fluffle. Drop the fluffle cage.
Jump up to the platform beside the cloud and jump onto the cloud. Keep jumping across the clouds until you come to one with the ACME bridge building kit. If you drop off the cloud and fall into the water you’ll be returned to the platform you started on. Pick up the ACME bridge building kit and go back to the wooden platform.
Jump up two platforms and at the sign that tells you can’t jump the gap and use the ACME bridge building kit. Cross the bridge and go as far right as you can on the platforms. When you get to the end, you can jump across to the clouds and on to the castle from there. Drop to the bottom of the tower and pick up the angelic harp.
Return to the platforms and get to the leftmost platform 2nd from the top. Jump onto the cloud and keep jumping to the left until you meet St. Peter. Give him the angelic harp and take the cheese. Go back to the fuffle, put the cheese in the cage and pick it up. Bring it to the troll and use the cage so he runs away.
Enter the castle and get the outboard motor. Bring it to the Grim Reaper and swap it for the old metal scythe. Return to where you got the angelic hard and cut down the thorns. Follow the corridor. Pick up the horn and continue down the corridor. Ignore the flask of liquid. Go up the next level and continue on ignoring the metal spanner for now. Take the platform to the next corridor up and follow it to the end and pick up the tweezers.
Return to the lion and use the tweezers on him and take the thorn from his paw. Pick up the thorn. Go back to where the metal spanner is in the right-hand castle and drop the thorn to the right of the trapdoor. Get to the button in the corridor above and let the zombie Dizzy run into the thorn. Go back and pick up the metal spanner.
Return to bard and give him the horn for the funny joke book. Continue to the left castle. Go up the lift to the first level and continue left until you come to the winch. Use the metal spanner on the winch to lower the drawbridge. Leave the castle via the drawbridge and continue left until you meet the princess. Give her the joke book for the flag.
Re-enter the castle and make your way to the flagpole at the top. Use the flag on it and the king will appear and make you a prince. Drop down one level and pick up the key to the right.
Go all the way back to the right-hand castle to the last moving platform. Take it all the way to the top and jump across to the locked door. Use the key to open the door and move to beside the bed.
Daisy will wake up and as long as you’ve collected all 20 cherries you’ll ‘find’ a ballon in your pocket. Off home you fly!